The Paths of the Nest

Tinker hits enter, and with a flickering shimmer, the spirits begin to drift away. “Ha! Perfectly typed!” she chirps proudly as the fortress slowly fills with light. Umbra won’t be pleased… but that’s her problem. The spirits lead you forward, and you follow the narrow beam of light through tight, winding corridors.

Eventually, a vast chamber opens before you. In its center floats a massive nest—woven from tangled branches, wires, and shards of shadow, all pulsing faintly. “That looks… complicated,” murmurs Willow, while Tinker flits about nervously. “That’s not just a nest,” she beeps. “It’s a directory, a navigation system through the shadows.”

Umbra’s voice drifts through the room—gentle and yet threatening. “You thought you’d broken my control? This nest is the source of every path within my fortress. You cannot simply leave. Every step you take draws you deeper—unless you restore the order.”

Tinker projects a schematic of the nest. “It’s like navigation. Each branch, each connection leads to a different path. If we connect the right sections, we’ll find the way out. If not…” “…we’ll be lost forever,” Willow sighs.

“Let’s start at the root,” Tinker chirps. “The nest is nested. The main paths lead to smaller branches, until we reach the exit. But Umbra has scrambled them. Reorder the connections and find the true way through the shadows.”

Arrange the Unordered List

Tinker hovers to the console and opens the code view of the Shadow Network.
“This is a nested structure. We need to make sure the navigation works properly and inherits styles from the parent elements.”

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