Off to Maintenance
Kragor’s stomping is deafening now, his metallic presence shaking the ground with every step. Tinker beeps frantically. “He’s too close! We only have minutes!” Sonya gives you a serious look. “There’s no way to beat him in a fight. But we can use his greatest weakness—bureaucracy.” Tinker projects a hologram that looks suspiciously like a complex form.
“Kragor is a mechanical warrior. His programming forces him to respond to maintenance orders. If we make him believe it’s time for his service check, we might lure him into the MECHANOVault.” Sonya nods thoughtfully. “It has to be perfect. An official-looking self-maintenance request. And it needs just enough data fields to keep him busy for a while. He’ll shut himself down before he even suspects it’s a trap.”
Tinker adds, “The fields must be logical… but just confusing enough to slow him down.” Suddenly, Kragor’s towering form appears on the horizon. His target is clear: you. Your hands tremble slightly as you finalize the form. Just as he’s about to reach you, Tinker projects the completed form directly into his path.
Kragor halts. His mechanical eyes blink rapidly as he scans the document. “Maintenance required,” he mutters in a flat tone. Then he turns and stomps off toward Ironspire—straight into the workshop. Sonya exhales, finally allowing herself a smile. “It’s over. Greenwood Hollow is finally free of Kragor Ironfist. Tonight we celebrate—before you continue your journey.”
Send Kragor into the Desert
Tinker and Sonya are waiting impatiently as you adjust the form.
Your mission: lure Kragor into maintenance before he starts juggling wrenches again. For this to work, the form must be convincing and—well—unavoidable. Tinker has already forged the letterhead down to the last detail.
Now it’s up to you to craft the crucial commands.
